Thursday, April 25, 2013

Spells

Here's a list of the magical spells in the game:

Necromancy Spells

  • Raise Skeleton
    Raise a slain unit as a skeleton.
  • Raise Zombie
    Raise a slain unit as a zombie.
  • Resurrection
    Bring fallen allies back to life. Undead and mechanical creatures are immune.
  • Summon Imp
    Summon an imp to a neighboring hex, caster sacrifices three hit points.

Damage Spells

  • Fireball
    Strike several enemies at once with magic fire.
  • Exorcism
    Inflict damage on demons and the undead.

Buff Spells

  • Bless
    Increase the target defense and attack values.
  • Air Shield
    Increase the target ranged defense and resistance values.
  • Inspiration
    Restore the target morale.
  • Haste
    Increase target speed and gradually restore stamina.
  • Astral Energy
    Restore target stamina and increase its resistance.
  • Slow
    Reduce target speed and gradually reduce stamina.
  • Restoration
    Heal the target, restore 12HP, cure poison, and reduce duration of hostile enchantments. Undead and mechanical creatures are immune.

Debuff Spells

  • Curse
    Reduce target attack and defense values.
  • Mass Curse
    Reduce attack and defense values of enemy army for 6 turns.
  • Vulnerability
    Reduce target defense and resistance values.
  • Fear
    Reduces target morale.
  • Dispel
    Dispel enemy incantations and inflict damage on summoned creatures.
  • Life Drain
    Steal hit points from target and give them to caster.
  • Word of Power
    Subdue a target with a resistance of three or less for one turn. Undead and mechanical creatures are immune.

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