Thursday, April 25, 2013

Shards

Floating in the astral are various shards of differing sizes and difficulty. As you progress as a demigod, you'll want to invade and conquer nearby shards and bring them under your control -- increasing the revenues you can work with.

Provinces

Each shard is subdivided into provinces. Each province has a little town, a local population, and may contain some resource or another that you desperately need. The people there have needs and will occasionally come to you with their problems -- allowing you to either help, ignore, or rebuke them.

Navigation

Each shard is an open world -- that allows you to reach your enemy's stronghold by whatever means you choose. You can conquer all of the provinces at once, skirt the edges of the shard and then come in from a strategic direction, or plow through in the most direct fashion and slaughter everyone with a grand army.

Shard Conquering and Ownership

Each shard you consume makes you more powerful. The number of provinces you own on a shard is irrelevant; the only thing that matters is who controls the capital. You can win the capital of a shard without owning a single province and you will take control of the rock.

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