Friday, April 26, 2013

Best Tank Units

A tank is a unit with so much hit points that it can stand in the heat of battle and take several waves of damage before it expires. This gives your other units time to pick off the enemies surrounding your tank without any of them being killed off.

For this evaluation, I compared the unit to the upkeep costs in both gems and gold and gave it a mathematical score that allows it to be ranked when compared to the others. Here are the units that came out the best. After all, it's nice to have guys that can take the damage, but if they're draining your coffers dry, what's the point?

  ALIGN LVL HP GUPK GMUPK SCORE
DEVIL EI 4 70 0 20 1.03
WAR ELEPHANT N 4 120 140 0 1.01
STONE GOLEM N 3 60 0 10 0.90
CYCLOPS E 4 100 80 0 0.85
GIANT U 4 100 90 0 0.85
VAMPIRE EI 4 55 0 15 0.81
DEMON EI 3 42 0 8 0.64
OGRE E 3 68 40 0 0.59
TROLL E 3 63 50 0 0.54
FIEND EI 2 29 0 4 0.46
GHOUL EI 2 28 0 4 0.45
HELLHOUND EI 2 25 0 3 0.41
ZOMBIE EI 1 23 0 2 0.39
EXECUTIONER E 3 43 40 0 0.37
GIANT SLUG N 2 40 16 0 0.37
THUG E 2 35 12 0 0.33
GARGOYLE N 2 21 0 5 0.33
BASILISK N 2 35 15 0 0.32
KNIGHT G 3 37 80 0 0.31
CENTAUR N 2 30 15 0 0.28

Strategy

So, when it comes to taking damage, there's a serious shift toward the evil side of things. If you're a bad person, your guys will generally be able to take a lot of damage and not cost you a lot. Also, once you get buildings at level 4 that can generate some of the big boys, that's when you're going to be able to absorb huge amounts of damage.

But, one of the amazing things that comes out of this list is the position of the level 1 unit "Zombie". Exceptionally cheap, expendable, and surprisingly durable against all units except for heroes. Something to think about.

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